The Legend of Zelda: Ruins.

I love the original Legend of Zelda. In fact, it’s my favorite game of all time. So much can be said about it, and so much has, so I won’t rehash the more common material here. Instead, this will be more personal. One of my favorite aspects about the original game was the cold, lonely simplicity of the labyrinths. The dungeons all had the same architectural style, but different layouts and other variations. They all looked to come not only from the same civilization, but the same builder. Or, to be more out-there, the same imagination, perhaps one shared by a society very different from ours.

This is what I loved most about the original game; the mystery. Hyrule was an empty land bereft of any current civilization. Some people lived in caves, selling stuff or charging money for useless advice. Beyond that? Wilderness and ancient ruins, often with ominous entrances that resembled monstrous heads. It made you wonder who created these places, and why. Another great thing about the game was the manual; some of the artwork was wonderful, especially the artistic interpretation of the simplistic labyrinths. I’ve long had an affinity for the art in the manual, and I had been meaning to do some homages to it for a while now. Well, I finally got around to it, and here is what I came up with;

 

These will be colored in the future.

Skyline.

Vector skyline. Just a quick thing I’ve been messing around with. I want to do a little more with it, but I haven’t decided what to add.

Red Panda: WIP

Just a Red Panda. This will eventually be turned in to a t-shirt graphic.

One Who Stands Alone Preview.

This is a preview of a larger work. It’s a concept for an outdoor sculpture/art installation thing. More of this to come, obviously.

Cthulhu opera house crest pt.2

Well, just an update on this. The Cthulhu opera house coat of arms thing. Obviously this is still being refined, so this is far from the final version.

Work In Progress: Objective Cards.

These will eventually be printed out and made in to small cards. Each one represents a life or creative objective I wish to follow. Most of them involve honing different skills or areas of knowledge. These are just a few. One of them, obviously, has the previously posted vector recreations of the treasures from the first Zelda game.

The finished product will be posted once they’re printed out

Flower Symbol.

This is an early draft of something I’ve been sketching out for a while now. It’s a star/flower symbol that takes inspiration from the Tudor Rose, though is obviously taking on it’s own distinct style. Obviously, it also has some hints to the overall shape of a starfish. It even has some resemblance to Starro The Conqueror from D.C. Comics, though that wasn’t intentional. This is still in the very early stages. The overall motion, especially of the lower two petals/arms is all wrong. Still, this is a start, and most of the important concepts for this thing are here. The symbol doesn’t represent anything. I just wanted to create some kind of flower symbol/image, since I’ve been in this mood to draw flowers lately.

Red Panda Shirt cont.

Just an update on the Red Panda image that I may submit to Threadless. This is a closer iteration of what the final idea will resemble. The way the Panda interacts with the diamond shape is still a bit incongruous, but I just need to make the movement more dynamic, so it looks like the panda is leaping through the opening. Right now it looks like it’s just leaning over the edge, and doesn’t have a sense of motion. Anyhow, the next version will, hopefully, be posted within the next week or so.

Typographic Sci Fi Posters #4: Planet of the Apes.

The fourth and (for now) last of these posters. I may create others in the future, but I want to work on refining these four for now. This last one is, obviously, Planet of the Apes. This time, like in the 2001 poster, the image and the quote are very closely linked, and this is the ominous line which precedes the famous twist ending. Hopefully the statue of liberty image is clear enough in this rendition.

 

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