Commission: Tailwind!

Well, here is another pony commission!

A friend of mine wanted me to do a drawing of his pony OC, Tailwind. The basic concept was an image of her flying away from Cloudsdale, the pegasus city from the show. I agreed, and got started.

tailwindflying

The first order of business was to get used to drawing Tailwind herself. I did these two sketches, which worked out prtty well. Part of her concept if that her wingspan is unusually large, so that had to be reflected.

cloudsdale

Upon feeling more confident in drawing Tailwind, it was time to draw Cloudsdale. I did two versions that were radical reinventions of the city, but it was ultimately decided to go with something similar to what was seen in the show. The third and lowermost sketch in the above image as the agreed upon design. The other tow take cues from Indian temples and the minaret of the mosque of Samarra.

tailwindflying

It was time to draw. In the end, Tail is depicted as  flying away from the city in the evening, as the sun is giving the clouds a golden hue. In the end, I was very satisfied with the results of this image.

The Legend of Zelda: Ruins in color pt.2.

Here we are. The final version of the Zelda ruins drawings. Three rooms, each from a different labyrinth, all inspired by the artwork found in the manual of the original game.

I’m very, very satisfied with how this turned out.

 

labyrinthversion2

 

From top to bottom:

 

Level 1.

Level 4.

Level 8.

 

This concept my be revisited in the future, in some form or another.

The Legend of Zelda: Ruins in color pt.1

Some time ago I posted the lineart of the ruins from the original Legend of Zelda. Well, they have since been colored! Here is the first image.

 

Kik6DKK

 

The coloring is meant to be reflective of Level 4. I sampled the color from a screenshot, actually.

 

More to come!

The Legend of Zelda: Ruins.

I love the original Legend of Zelda. In fact, it’s my favorite game of all time. So much can be said about it, and so much has, so I won’t rehash the more common material here. Instead, this will be more personal. One of my favorite aspects about the original game was the cold, lonely simplicity of the labyrinths. The dungeons all had the same architectural style, but different layouts and other variations. They all looked to come not only from the same civilization, but the same builder. Or, to be more out-there, the same imagination, perhaps one shared by a society very different from ours.

This is what I loved most about the original game; the mystery. Hyrule was an empty land bereft of any current civilization. Some people lived in caves, selling stuff or charging money for useless advice. Beyond that? Wilderness and ancient ruins, often with ominous entrances that resembled monstrous heads. It made you wonder who created these places, and why. Another great thing about the game was the manual; some of the artwork was wonderful, especially the artistic interpretation of the simplistic labyrinths. I’ve long had an affinity for the art in the manual, and I had been meaning to do some homages to it for a while now. Well, I finally got around to it, and here is what I came up with;

 

These will be colored in the future.

Ohmu.

Just an Ohmu, from Nausicaa. I was selling prints of this at Khaotic Con.

 

ohmu

Emma, pt.1

This is the first of a series of sketches of a character in a short story that I may or may not ever finish. Her name is Emma, and she is one of the primary characters in said story. She’s supposed to have a hipster/indie rock sort of feel. These sketches detail her appearance and assorted elements of her design.

 

The story itself involves the search for an ancient artifact: a crystal pocketwatch that is thought to be capable of raising the dead. What it actually does, however, is far more strange and terrifying.

 

Emma, pt.1

Emma, pt.1

Red.

This is a fanart of a fictional creature name Red, which is itself a character in another fan-created work called the Godzilla Creepypasta. I loved the GCP story so much that I had to do a fanart of the  creature Red, which is the primary antagonist of the story. Red is NOT my creation. He is the creation of Cosbydaf, the author of the Godzilla Creepypasta blog/short story. The Godzilla Creepypasta can be read here.

Red

Red

Crystal tower.

Crystal towers rise above the rolling hills of the green field. They glisten in the sunlight and seem to vanish in to the endless sky. This illustration was done on illustration board, using markers, watercolor, illustration ink, and micron pens. The young woman is a wandering barbarian character, hence her being only clad in a loincloth and a top.

Crystal tower and barbarian girl

Crystal tower and barbarian girl

Fungal Forest

A while back I posted a sketch of an alien plant. It was titled “fungal tree”. Well, this is the ultimate outcome of that design. The piece is titled Fungal Forest. This was done on illustration board, with watercolor, markers, and micron pens. Please be sure to view the full magnification of the image. The character has reached out to touch the tree, and in the process has taken a handful of the soft, cloudlike fungus growing on it.

Fungal Forest

Fungal Forest

Venetian Tattoo.

I’ve been meaning to post this for a while. This is an illustration of a young woman with a living tattoo. The tattoo of the venetian mask is emitting black light and gusts of wind, with leaves being carried by said gusts.

I the gallery below you will find the original sketch, and the full illustration. Please click the thumbnail beow the gallery to view the full magnification of the final illustration.

Venetian mask tattoo

Venetian mask tattoo

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